AWARD-WINNING

MUSIC AND AUDIO

FEATURED WORK

ABOUT WILL LOCONTO

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Will is internationally known as an accomplished music producer, touring musician, and gaming developer; His band T-4-2 was signed to Columbia Records, and he performed with the platinum-selling group, Information Society.

Complimenting his work in popular music he has contributed to many high-profile video game projects including Rayman Raving Rabbids, Aliens vs. Predator 2: Primal Hunt, American McGee's Alice, X-Men: The Official Game, and Big Hero 6: Battle in the Bay. Will’s work has also been heard on television shows including American Ninja Warrior, Building Alaska, NFL Total Access, and Hap and Leonard.

Will has spent over thirty years in the music and software industries. He served as Audio Director at the videogame company Ion Storm and some of the time there is recounted in the book, Masters of Doom by David Kushner and in the PC Gamer Magazine feature The History of Ion Storm by Rick Lane. He was Co-Founder and Audio Director at Third Law Interactive, later moving on to create his own audio production company and has been a featured lecturer at Southern Methodist University’s Guildhall and The Art Institute of Austin.

Will is also highly regarded for his success as a software and digital entrepreneur. He was CEO and Director of 3x5 Health/Argus One Systems Corporation, delivering real-time point-of-care decision support software, enabling private and public health entities to monitor, rapidly detect, and respond to outbreaks and health events.

In 2018, Will formed a joint venture with longtime friend and industry veteran, Christopher Durst, to launch JUXTA Inc, a revolutionary marketing and advertising partner for recording artists and brands. Upon launching, they quickly realized that their diverse professional experience, collective proprietary techniques, and mutual love for helping people, could be offered in a broader, more effective way to drive exposure and revenue for people and businesses…hence the birth of DURST LOCONTO.

Will was one of the top Photon (the first laser tag game) players in the world and in 1986 appeared on ABC’s news show 20/20 and in Seventeen Magazine.

He now lives in Austin, Texas with his wife, Michelle, and their three children.

TESTIMONIALS OVER THE YEARS

 

Matt Hooper, Director of Development, Oculus

Will has provided high quality voice, music, and sound for various projects for me and has been fantastic to work with. Not only the quality of the work but his ability to make everything happen quickly and adapt to production hurdles on my end make working with him that much better. Highly recommend Will for both quality and professionalism.

Matt Hooper, Director of Development, Oculus
KISS Psycho Circus: The Nightmare Child Review, PVC

“It hasn’t been since Mario 64 that I have heard such an effectively interactive soundtrack.”

KISS Psycho Circus: The Nightmare Child Review, PVC
Zombie Apocalypse Review, Kombo.com

“The very first thing I noticed when I booted up Zombie Apocalypse was the soundtrack. The music in the game has a very lonely, dark feeling to it, and I felt that it set the mood perfectly…The game’s soundtrack also sounded like they came straight from a horror movie.”

Zombie Apocalypse Review, Kombo.com
2009 Game Audio Network Guild Awards

Best Original Instrumental, Nominee – “The Heist” – Pictureka Museum Mayhem – Will Loconto

2009 Game Audio Network Guild Awards
Scott White, Creative Director, Amaze Entertainment

“Will was an absolute pleasure to work with. His music is memorable, it always hits the right mood and I never get tired of hearing his scores. He quickly adapts to any technical limitations and is a true professional. If I have my choice I would choose to use him on all of my projects.”

Scott White, Creative Director, Amaze Entertainment
RAGE Review, VicoGaming.com

“Considering the game is called RAGE, the introduction cinematic completely surprised me. Not only does it perfectly establish the framework for the story, but is also accompanied by haunting piano music that invokes an actual emotional response. Simple, sad and incredibly effective; it is one of my favourite introduction cinematics of any game.”

RAGE Review, VicoGaming.com